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Hitfeel Kit - Hit Stop, Screen Shake & Damage Numbers for Godot 4

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Devlog

  • Hit-stop and screen shake in Godot 4
    October 11, 2026 by inkharbor
    Tested on Godot 4.7 (Compatibility/GL renderer). Uses only core APIs available in 4.x; see the end for what I did and did not verify. Most "my combat feels flat" problems come down to two cheap tricks... Continue reading
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